88 #ifndef vtkBorderRepresentation_h
89 #define vtkBorderRepresentation_h
92 #include "vtkInteractionWidgetsModule.h"
133 vtkViewportCoordinateMacro(Position2);
169 vtkSetClampMacro(ShowVerticalBorder,
int, BORDER_OFF, BORDER_ACTIVE);
170 vtkGetMacro(ShowVerticalBorder,
int);
178 vtkSetClampMacro(ShowHorizontalBorder,
int, BORDER_OFF, BORDER_ACTIVE);
179 vtkGetMacro(ShowHorizontalBorder,
int);
228 vtkSetVector2Macro(MinimumNormalizedViewportSize,
double);
229 vtkGetVector2Macro(MinimumNormalizedViewportSize,
double);
240 vtkSetVector2Macro(MinimumSize,
int);
241 vtkGetVector2Macro(MinimumSize,
int);
242 vtkSetVector2Macro(MaximumSize,
int);
243 vtkGetVector2Macro(MaximumSize,
int);
254 vtkSetClampMacro(Tolerance,
int, 1, 10);
255 vtkGetMacro(Tolerance,
int);
263 vtkGetVectorMacro(SelectionPoint,
double, 2);
293 vtkSetClampMacro(InteractionState,
int, 0, AdjustingE3);
337 vtkSetVector3Macro(BorderColor,
double);
338 vtkGetVector3Macro(BorderColor,
double);
347 vtkGetMacro(BorderThickness,
float);
359 vtkSetClampMacro(CornerRadiusStrength,
double, 0.0, 1.0);
360 vtkGetMacro(CornerRadiusStrength,
double);
369 vtkSetClampMacro(CornerResolution,
int, 0, 1000);
370 vtkGetMacro(CornerResolution,
int);
378 vtkSetVector3Macro(PolygonColor,
double);
379 vtkGetVector3Macro(PolygonColor,
double);
387 vtkSetClampMacro(PolygonOpacity,
double, 0.0, 1.0);
388 vtkGetMacro(PolygonOpacity,
double);
410 int ShowVerticalBorder = BORDER_ON;
411 int ShowHorizontalBorder = BORDER_ON;
418 double SelectionPoint[2] = { 0.0, 0.0 };
435 double StartPosition[2];
451 double MinimumNormalizedViewportSize[2] = { 0.0, 0.0 };
452 int MinimumSize[2] = { 1, 1 };
456 double BorderColor[3] = { 1.0, 1.0, 1.0 };
457 float BorderThickness = 1.0;
458 double CornerRadiusStrength = 0.0;
459 int CornerResolution = 20;
462 double PolygonColor[3] = { 1.0, 1.0, 1.0 };
463 double PolygonOpacity = 0.0;
a actor that draws 2D data
represent a vtkBorderWidget
virtual void GetSize(double size[2])
Subclasses should implement these methods.
static vtkBorderRepresentation * New()
Instantiate this class.
void SetPolygonRGBA(double r, double g, double b, double a)
Convenience method to set the background color and the opacity at once.
void GetPolygonRGBA(double rgba[4])
Convenience method to get the background color and the opacity at once.
vtkNew< vtkProperty2D > BorderProperty
int RenderTranslucentPolygonalGeometry(vtkViewport *) override
These methods are necessary to make this representation behave as a vtkProp.
virtual int GetShowBorderMinValue()
Specify when and if the border should appear.
vtkNew< vtkPolyDataMapper2D > BWMapperEdges
void GetPolygonRGBA(double &r, double &g, double &b, double &a)
Convenience method to set the background color and the opacity at once.
vtkNew< vtkActor2D > BWActorPolygon
void SetShowBorderToActive()
Specify when and if the border should appear.
_InteractionState
Define the various states that the representation can be in.
void WidgetInteraction(double eventPos[2]) override
Subclasses should implement these methods.
void GetActors2D(vtkPropCollection *) override
These methods are necessary to make this representation behave as a vtkProp.
void SetBWActorDisplayOverlay(bool)
~vtkBorderRepresentation() override
vtkNew< vtkCoordinate > PositionCoordinate
void ComputeRoundCorners()
Create all 4 round corners with the specified radius and resolution.
vtkBorderRepresentation()
vtkNew< vtkCoordinate > Position2Coordinate
virtual void NegotiateLayout()
vtkTypeBool HasTranslucentPolygonalGeometry() override
These methods are necessary to make this representation behave as a vtkProp.
int ComputeInteractionState(int X, int Y, int modify=0) override
Subclasses should implement these methods.
void SetShowBorderToOn()
Specify when and if the border should appear.
virtual void SetShowBorder(int border)
Specify when and if the border should appear.
void StartWidgetInteraction(double eventPos[2]) override
Subclasses should implement these methods.
vtkNew< vtkProperty2D > PolygonProperty
vtkNew< vtkTransform > BWTransform
int RenderOpaqueGeometry(vtkViewport *) override
These methods are necessary to make this representation behave as a vtkProp.
virtual int GetShowBorderMaxValue()
Specify when and if the border should appear.
void PrintSelf(ostream &os, vtkIndent indent) override
Define standard methods.
vtkNew< vtkPoints > BWPoints
vtkNew< vtkPolyDataMapper2D > BWMapperPolygon
int RenderOverlay(vtkViewport *) override
These methods are necessary to make this representation behave as a vtkProp.
void BuildRepresentation() override
Subclasses should implement these methods.
void ComputeOneRoundCorner(vtkCellArray *polys, vtkPoints *points, const double radius, vtkIdType xPt, vtkIdType yPt, const double startAngle)
Create a quarter circle centered in point[idCenterX].x, point[idCenterY].y), of radius 'radius' with ...
virtual int GetShowBorder()
Specify when and if the border should appear.
vtkNew< vtkPolyData > PolyDataEdges
void SetPolygonRGBA(double rgba[4])
Convenience method to set the background color and the opacity at once.
vtkNew< vtkActor2D > BWActorEdges
vtkNew< vtkTransformPolyDataFilter > BWTransformFilter
vtkNew< vtkPolyData > BWPolyData
void SetShowBorderToOff()
Specify when and if the border should appear.
vtkNew< vtkPolyData > PolyDataPolygon
void ReleaseGraphicsResources(vtkWindow *) override
These methods are necessary to make this representation behave as a vtkProp.
vtkMTimeType GetMTime() override
Return the MTime of this object.
virtual void UpdateShowBorder()
object to represent cell connectivity
a simple class to control print indentation
represent and manipulate 3D points
draw vtkPolyData onto the image plane
concrete dataset represents vertices, lines, polygons, and triangle strips
represent surface properties of a 2D image
abstract specification for Viewports
window superclass for vtkRenderWindow
struct Position_t Position
vtkTypeUInt32 vtkMTimeType