VTK  9.1.0
vtkLightActor.h
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1 /*=========================================================================
2 
3  Program: Visualization Toolkit
4  Module: vtkLightActor.h
5 
6  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7  All rights reserved.
8  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9 
10  This software is distributed WITHOUT ANY WARRANTY; without even
11  the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12  PURPOSE. See the above copyright notice for more information.
13 
14 =========================================================================*/
76 #ifndef vtkLightActor_h
77 #define vtkLightActor_h
78 
79 #include "vtkProp3D.h"
80 #include "vtkRenderingCoreModule.h" // For export macro
81 
82 class vtkLight;
83 class vtkConeSource;
84 class vtkPolyDataMapper;
85 class vtkActor;
86 class vtkCamera;
87 class vtkCameraActor;
88 class vtkBoundingBox;
89 class vtkProperty;
90 
91 class VTKRENDERINGCORE_EXPORT vtkLightActor : public vtkProp3D
92 {
93 public:
94  static vtkLightActor* New();
95  vtkTypeMacro(vtkLightActor, vtkProp3D);
96  void PrintSelf(ostream& os, vtkIndent indent) override;
97 
99 
102  void SetLight(vtkLight* light);
103  vtkGetObjectMacro(Light, vtkLight);
105 
107 
112  void SetClippingRange(double dNear, double dFar);
113  void SetClippingRange(const double a[2]);
114  vtkGetVector2Macro(ClippingRange, double);
116 
118 
125 
129  int RenderOpaqueGeometry(vtkViewport* viewport) override;
130 
135 
142 
146  double* GetBounds() override;
147 
151  vtkMTimeType GetMTime() override;
152 
153 protected:
155  ~vtkLightActor() override;
156 
158 
160  double ClippingRange[2];
161 
165 
168 
170 
171 private:
172  vtkLightActor(const vtkLightActor&) = delete;
173  void operator=(const vtkLightActor&) = delete;
174 };
175 
176 #endif
represents an object (geometry & properties) in a rendered scene
Definition: vtkActor.h:155
Fast, simple class for representing and operating on 3D bounds.
a frustum to represent a camera.
a virtual camera for 3D rendering
Definition: vtkCamera.h:155
generate polygonal cone
a simple class to control print indentation
Definition: vtkIndent.h:113
a cone and a frustum to represent a spotlight.
Definition: vtkLightActor.h:92
vtkCamera * CameraLight
vtkMTimeType GetMTime() override
Get the actors mtime plus consider its properties and texture if set.
int RenderOpaqueGeometry(vtkViewport *viewport) override
Support the standard render methods.
void SetClippingRange(double dNear, double dFar)
Set/Get the location of the near and far clipping planes along the direction of projection.
vtkTypeBool HasTranslucentPolygonalGeometry() override
Does this prop have some translucent polygonal geometry? No.
vtkLight * Light
void UpdateViewProps()
double * GetBounds() override
Get the bounds for this Actor as (Xmin,Xmax,Ymin,Ymax,Zmin,Zmax).
vtkCameraActor * FrustumActor
vtkPolyDataMapper * ConeMapper
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
void ReleaseGraphicsResources(vtkWindow *) override
Release any graphics resources that are being consumed by this actor.
vtkConeSource * ConeSource
vtkProperty * GetConeProperty()
Set/Get properties of the different actors used to represent the camera.
~vtkLightActor() override
void SetClippingRange(const double a[2])
Set/Get the location of the near and far clipping planes along the direction of projection.
vtkActor * ConeActor
void SetLight(vtkLight *light)
The spotlight to represent.
vtkBoundingBox * BoundingBox
static vtkLightActor * New()
vtkProperty * GetFrustumProperty()
Set/Get properties of the different actors used to represent the camera.
a virtual light for 3D rendering
Definition: vtkLight.h:166
map vtkPolyData to graphics primitives
represents an 3D object for placement in a rendered scene
Definition: vtkProp3D.h:93
represent surface properties of a geometric object
Definition: vtkProperty.h:171
abstract specification for Viewports
Definition: vtkViewport.h:47
window superclass for vtkRenderWindow
Definition: vtkWindow.h:36
int vtkTypeBool
Definition: vtkABI.h:69
vtkTypeUInt32 vtkMTimeType
Definition: vtkType.h:287