VTK  9.1.0
vtkOBJExporter.h
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1 /*=========================================================================
2 
3  Program: Visualization Toolkit
4  Module: vtkOBJExporter.h
5 
6  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7  All rights reserved.
8  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9 
10  This software is distributed WITHOUT ANY WARRANTY; without even
11  the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12  PURPOSE. See the above copyright notice for more information.
13 
14 =========================================================================*/
47 #ifndef vtkOBJExporter_h
48 #define vtkOBJExporter_h
49 
50 #include "vtkExporter.h"
51 #include "vtkIOExportModule.h" // For export macro
52 #include <fstream> // For ofstream
53 #include <map> // For map
54 #include <vector> // For string
55 
56 class vtkActor;
57 class vtkTexture;
58 
59 class VTKIOEXPORT_EXPORT vtkOBJExporter : public vtkExporter
60 {
61 public:
62  static vtkOBJExporter* New();
63  vtkTypeMacro(vtkOBJExporter, vtkExporter);
64  void PrintSelf(ostream& os, vtkIndent indent) override;
65 
67 
71  vtkSetFilePathMacro(FilePrefix);
72  vtkGetFilePathMacro(FilePrefix);
74 
76 
79  vtkSetStringMacro(OBJFileComment);
80  vtkGetStringMacro(OBJFileComment);
82 
84 
87  vtkSetStringMacro(MTLFileComment);
88  vtkGetStringMacro(MTLFileComment);
90 
91 protected:
93  ~vtkOBJExporter() override;
94 
95  void WriteData() override;
97  vtkActor* anActor, std::ostream& fpObj, std::ostream& fpMat, std::string& modelName, int& id);
98  char* FilePrefix;
102  std::map<std::string, vtkTexture*> TextureFileMap;
103 
104 private:
105  vtkOBJExporter(const vtkOBJExporter&) = delete;
106  void operator=(const vtkOBJExporter&) = delete;
107 };
108 
109 #endif
represents an object (geometry & properties) in a rendered scene
Definition: vtkActor.h:155
abstract class to write a scene to a file
Definition: vtkExporter.h:48
a simple class to control print indentation
Definition: vtkIndent.h:113
export a scene into Wavefront format.
static vtkOBJExporter * New()
void WriteAnActor(vtkActor *anActor, std::ostream &fpObj, std::ostream &fpMat, std::string &modelName, int &id)
vtkSetFilePathMacro(FilePrefix)
Specify the prefix of the files to write out.
void WriteData() override
~vtkOBJExporter() override
char * OBJFileComment
vtkGetFilePathMacro(FilePrefix)
Specify the prefix of the files to write out.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
std::map< std::string, vtkTexture * > TextureFileMap
handles properties associated with a texture map
Definition: vtkTexture.h:175
@ string
Definition: vtkX3D.h:496