VTK  9.1.0
vtkSequencePass.h
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1 /*=========================================================================
2 
3  Program: Visualization Toolkit
4  Module: vtkSequencePass.h
5 
6  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7  All rights reserved.
8  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9 
10  This software is distributed WITHOUT ANY WARRANTY; without even
11  the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12  PURPOSE. See the above copyright notice for more information.
13 
14 =========================================================================*/
99 #ifndef vtkSequencePass_h
100 #define vtkSequencePass_h
101 
102 #include "vtkRenderPass.h"
103 #include "vtkRenderingOpenGL2Module.h" // For export macro
104 
106 
107 class VTKRENDERINGOPENGL2_EXPORT vtkSequencePass : public vtkRenderPass
108 {
109 public:
110  static vtkSequencePass* New();
112  void PrintSelf(ostream& os, vtkIndent indent) override;
113 
118  void Render(const vtkRenderState* s) override;
119 
126 
128 
134  vtkGetObjectMacro(Passes, vtkRenderPassCollection);
135  virtual void SetPasses(vtkRenderPassCollection* passes);
137 
138 protected:
140 
142  ~vtkSequencePass() override;
143 
144 private:
145  vtkSequencePass(const vtkSequencePass&) = delete;
146  void operator=(const vtkSequencePass&) = delete;
147 };
148 
149 #endif
a simple class to control print indentation
Definition: vtkIndent.h:113
an ordered list of RenderPasses
Perform part of the rendering of a vtkRenderer.
Definition: vtkRenderPass.h:57
Context in which a vtkRenderPass will render.
Execute render passes sequentially.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
static vtkSequencePass * New()
virtual void SetPasses(vtkRenderPassCollection *passes)
The ordered list of render passes to execute sequentially.
vtkRenderPassCollection * Passes
void ReleaseGraphicsResources(vtkWindow *w) override
Release graphics resources and ask components to release their own resources.
~vtkSequencePass() override
void Render(const vtkRenderState *s) override
Perform rendering according to a render state s.
window superclass for vtkRenderWindow
Definition: vtkWindow.h:36