75 #include "vtkRenderingCoreModule.h"
114 vtkSetVector4Macro(FloorPlane,
float);
115 vtkGetVector4Macro(FloorPlane,
float);
116 vtkSetVector3Macro(FloorRight,
float);
117 vtkGetVector3Macro(FloorRight,
float);
126 vtkGetMacro(GammaCorrect,
bool);
127 vtkSetMacro(GammaCorrect,
bool);
128 vtkBooleanMacro(GammaCorrect,
bool);
139 bool GammaCorrect =
false;
143 void operator=(
const vtkSkybox&) =
delete;
represents an object (geometry & properties) in a rendered scene
a simple class to control print indentation
double * GetBounds() override=0
Return a reference to the Prop3D's composite transform.
Renders a skybox environment.
void SetProjectionToStereoSphere()
Set/Get the projection to be used.
Projection
Set/Get the projection to be used.
void SetProjectionToCube()
Set/Get the projection to be used.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
double * GetBounds() override
Return a reference to the Prop3D's composite transform.
void SetProjectionToFloor()
Set/Get the projection to be used.
void SetProjectionToSphere()
Set/Get the projection to be used.